N.F.S Pro Street

N.F.S Pro Street

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Pixel Art Details

N.F.S Pro Street



user
Title: N.F.S Pro Street
Pixel Artist: I Am Uh  (Level 4 Button Man :: 1570 points)
Posted: 1/7/2008 23:02
Palette: 12 colors
Statistics:  13 comments    0 faves    0 avatars

My entry for the Weekly Challenge.

Ref. Link: http://blog.wired.com/photos/uncategorized/2007/05/31/needforspeedprostreet.jpg

Took me around two and a half hours.

Discussion

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user
Lost_Dignity (Level 1 Rookie) @ 1/10/2008 12:13
wow thats great, the fact that you have done AA makes it look much better.

user
gpix13 (Level 1 Private) @ 1/10/2008 04:52
I like this piece. especially the perspective that you drew it at.

user
I Am Uh (Level 4 Button Man) @ 1/8/2008 17:06

Thanks for all Your comments, I was a bit skeptical myself as to whether or not it would get into the challenge, I didn't take enough time to read it properly till the piece was more than half done so... If it's not accepted into the challenge then that's alright.


user
Smifff. (Level 1 Intern) @ 1/8/2008 15:04
Wow, I'm not into any NFS games, but this looks very nice! Good job.

user
Koch (Level 6 Made) @ 1/8/2008 11:46
I merely meant that it was based on a screenshot of the game (3-D).

user
Varock Shade (Level 7 Underboss) @ 1/8/2008 11:28
Well, compare it with the ref again koch... You can't just say it's a trace because it looks like the ref...
about the piece: I like it, but I would have gone for thicker black lines, and I would have also made the colours oversaturated... And for speed I would have added lines on the sides of the containers, ship and ground.

user
Koch (Level 6 Made) @ 1/8/2008 09:01
Besides that it is a trace of the actual screenshot of the 3-D game.  Technically isn't everything on this site 2-D, I mean it's on the screen, right? 

user
Koch (Level 6 Made) @ 1/8/2008 08:58
This by no means could be construed as a 2-D mock up, sorry.  Well, Bengoisha, the challenge wasn't pixel a 3-D custcene from a 2-D game that was a remake of an originally 3-D game.

user
Pnaky (Level 2 Peon) @ 1/8/2008 07:32
I like this style too... Simply useful...

user
jalonso (Level 11 Godfather) @ 1/8/2008 07:31
I was confused myself which is why I added it as a 'scene' and not into the challenge.
I figured member input would help definig this entry for now.
It may be added to the challenge by the deadline.
*discuss*

user
Esy (Level 1 Rookie) @ 1/8/2008 07:14
no more detail ;] i love this style ;] remind me tech demo on atari ;pp

user
Bengoshia (Level 1 Depressed) @ 1/8/2008 05:25
This technically could be a 2D mockup for a game, you know, cutscenes and all.

The main thing that bothers me about this piece is that it seems just straight from reference-to-pixels, instead of adding your own creative twist of perspective, light source and cars, you just you know, traced in a way. Also like Equilibrix said, needs more detail, alot more.

user
Equilibrix (Level 5 Captain) @ 1/8/2008 05:18
Correct me if I'm wrong, but isn't the challenge supposed to be a 2D mock up of an existing 3D game, featuring a main character and at least one enemy/opponent? I can imagine the car in the front is the main one and the others are opponents, but where's the 2D mock up?

The picture itself is quite good, but I think it deserves more detail!

Related & Tags


Weekly, Challenge, N.F.S Pro Street avatars, N.F.S Pro Street icons, N.F.S Pro Street pixel art, N.F.S Pro Street forum avatars, N.F.S Pro Street AOL Buddy Icons

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