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Pixel Art Details

user
Title: Town Guard Walk Cycle
Pixel Artist: Sonic_Reaper  (Level 1 Rookie :: 202 points)
Posted: 1/24/2008 11:01
Frames: 4
Palette: 16 colors
Statistics:  2 comments    2 faves    0 avatars

They didn't believe.  They said it was impossible.  But here it is, in all its glory--the four frame walk cycle!  The cape I think adds the most fluidity.  I don't know if you could get away with any less frames.  I've certainly never tried.

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user
big brother (Level 11 Admiral) @ 1/25/2008 08:01

I've seen games go as low as 3-frames for walkcycles. 1=standing, 2=left foot out, right back, 3=right foot out, left back. The frame order would play like 1,2,1,3...

But you're right, secondary motion (like on cloth and hair) can definitely help give the animation the illusion of fluidity. The trick is to have them move in very small increments, in contrast to the larger change in positon of the legs from frame to frame.


user
K.s (Level 2 Hired Gun) @ 1/24/2008 12:03
wow looks very nice for 4 frames, could easily pass for someone with bad connection =P

Related & Tags


knight, walk, cape, animation, Town Guard Walk Cycle avatars, Town Guard Walk Cycle icons, Town Guard Walk Cycle pixel art, Town Guard Walk Cycle forum avatars, Town Guard Walk Cycle AOL Buddy Icons

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