Ninja-Bot - 4 colour compo test

Ninja-Bot - 4 colour compo test

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Ninja-Bot - 4 colour compo test



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Title: Ninja-Bot - 4 colour compo test
Pixel Artist: DayDream  (Level 4 Deputy :: 1801 points)
Posted: 2/10/2008 22:42
Frames: 50
Palette: 4 colors
Statistics:  18 comments    8 faves    0 avatars

A quick test for the PD-roms competition 3.99... 4 colours only in the game... it should work fine... just not sure if I can muster the time...

Discussion

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Jaker Pot (Level 2 Hired Gun) @ 8/6/2010 19:48

4 colors? Congrats =)


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DayDream (Level 4 Deputy) @ 2/16/2008 20:32
A.B. not randomly but it flashes... yes... :) I could have / should have spent a little more time on the flashing effect...

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A.B. (Level 8 Cannibal) @ 2/16/2008 14:51

Very, very, very awesome.

BTW, seems like the sign randomly flashes at frame 8.


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DayDream (Level 4 Deputy) @ 2/14/2008 02:40
I have to agree on the flip animation - I got a little lazy towards the end...

As for the AA - mmmmh... never thought of it as a 1 colour affair... but in theory yes... it's a smoothing which makes it a form of AA....

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flaber (Level 1 Seaman) @ 2/13/2008 21:58
Hmm.
Now not taking either side. But from what I can see, I might see abit of what Adam is talking about.

The branch on the left and the ninja himself would be the examples I would use the strongest.
But it seems to appear anywhere from the transition of black to green.
the entire outline pretty well, of the left branch is traced with the darker greens. Exposing next to no black to the actual scene.
AA does not need to have alot of colours. You can use numerous different colours, or one. It is simply the process of softening the edges. Any amount of softness added, would be considered AA. Generally I only AA with 1 colour.
To use effective AA, it is a cross between methodology and vision.
It is simply not to trace the outline of something, with a transition colour. Rather, add softening to places that need it, such as corners, or curves.
This is seen in the logo aswell.
Its as if you inverted the colouring. Instead of using black outlines for your coloured area. you use a coloured outline for your black area.
This I would then think, would be more of selout, rather than AA.

hopefully that might have made alittle sense. Thats the only bit that I could percieve from it.
Like I said though, im not taking sides.
I personally think it looks fine, and the overall image looks great.
But I can also see where Adam is coming from.

The only thing that bugs me, is the flip animation. seems to jerky to me.

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DayDream (Level 4 Deputy) @ 2/13/2008 18:06
Adam - I don't get it... I checked you portfolio and you have some really nice stuff in there - so I would think you know what you are talking about...

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DayDream (Level 4 Deputy) @ 2/13/2008 18:02
AdamAtomic... that's just plain nuts.. in order to do AA you need more colours... this animation has 4 colours and yes... I tried to smoothen the edges a little but I wouldn't call it AA and definetly not too much AA...

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Bacteriophage (Level 5 Sniper) @ 2/13/2008 16:12
I don't get how there can be too much AA, but whatever floats your boat. My boat, by the way, is rocked by this.

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AdamAtomic (Level 1 Rookie) @ 2/13/2008 15:46
way too much AA

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funcravers (Level 2 Hired Gun) @ 2/13/2008 15:01
What are you talking about!? This is 4 colors, there can't possibly be too much AA.

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AdamAtomic (Level 1 Rookie) @ 2/13/2008 06:57
way too much AA!

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DayDream (Level 4 Deputy) @ 2/11/2008 21:08
Morgan - it's on pdroms.de
http://pdroms.de/phpbb/viewtopic.php?f=59&t=405&sid=40e8bb18325b6f2f843d2c6bff978f8c

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Fuzzyleaves (Level 5 Detective) @ 2/11/2008 20:25
game website where....

*hopes*

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DayDream (Level 4 Deputy) @ 2/11/2008 18:22
Thanks, guys... I am currently looking at a fast way to pump out the art to make it into the competition... might go on the "dark side" and work with vectors :)

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AdamPlays (Level 6 SWAT) @ 2/11/2008 09:47
Cute character.

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HoofFoot (Level 8 Regional Boss) @ 2/11/2008 08:56
Damn I adore that little ninja! The background is lovely too.

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psycore (Level 1 Rookie) @ 2/11/2008 05:46
i want to play it... it looks really good.

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Skull (Level 11 CEO) @ 2/11/2008 03:23
That looks so awesome.

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