This is some "old" sprite of mine that i have animated a bit. Just imagine that this lady is nearby a fireplace and is interviewed by some investigator looking for a murderer. I took my inspiration from a very old game i was playing in the 80's called "Morteville's Manor" (Lankhor). A stunning investigation game that brought you into some very gloomy atmosphere.
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I think when her eyes are closed her right lid (from our point of view) should be darker.
The chest, err... I would do it kinda this way one of the two brightest skin colo(u)rs you used on the right sight of her left arm pit. And possibly the colo(u)r used on her chest to separate the dark from the bright side should used on a shape, not only a line. To make the changes of colo(u)r a bit more fluently.
Hope these were not too much details.
And oh, don't take too much on what I wrote. I'm a total newbie myself.
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The chest, err... I would do it kinda this way one of the two brightest skin colo(u)rs you used on the right sight of her left arm pit. And possibly the colo(u)r used on her chest to separate the dark from the bright side should used on a shape, not only a line. To make the changes of colo(u)r a bit more fluently.
Hope these were not too much details.
And oh, don't take too much on what I wrote. I'm a total newbie myself.