Did a rework on the health indicator for Night of the Hatchet, with different states of health and Godmode (the golden heart!) Each time you gets to a health refiller your HI will blink once as seen in this anim!
First piece I uploaded here in a while, well I have gotten hold on a iPAQ 214 with a great paint tool that im pushing pixels on (Pocket Artist) so I bet I'll upload more in the near future :D
Discussion
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Hmm... not really. But I think that looks better with than without. Its probably the shape of a hearth in general that disturbs me so never mind :P It looks good.
The Game will spin in 2x scaling so I think the size is sufficient, and the blinking thingies only appear when you get a health power-up, I do realize that the animation here is quite distracting though. Tnx for comment
Depending on your the resolution of the game, I know I've always been partial to multiple hearts and/or half hearts (big or small) to gauge my health in games. It allows for quick reference, Zelda style.
Personal preference but if it fits your game play then I'm glad.
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