The closer part of the river after the water fall..The part that is closest to the viewer...I don't find that appealing, the lines are to straight to make me believe it is any form of natural grown area. Good job over all though.
Such a classic look. I could see this being in an oldie VGA game, like Kyrandia, or a Kings Quest. Those 19 colors sure get eaten up very fast. I notice a little too much of the light green trim on the left to bottom ridge of the valley, kinda of unnatural, but I'm sure hard to blend given the angle.
But hey, if you need a game to work on in the same style, lemme know ;)
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