A little thing from my imagination. Initially I was trying to redo my Intrusion piece but with my custom colors and not the vista palette. I also wanted to give it a creepier feel thus the skeleton and the angler fish. Here is the wip although not very detailed. References used was only for fish.
Enjoy!
Discussion
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Honestly, I'd rather you didn't. Mine was, as I said, very sloppy. I just quickly played around with the colours in Photoshop and my added shading was more or less just rough scribble. My edit is far from perfect, there is still a lot that I didn't fix. As you've said, the floor is not quite right, and the lighting on the left of the skull doesn't make sense (as it seems as though all the lighting in the scene is coming from just the fish) etc...
My edit was just meant as a guide; you'll learn a lot better and get a lot more satisfaction if you continue working on the piece based on the original and not just editing what I have done.Think of the edit as me making a visual suggestion, rather than providing a base for you to work over the top of.
skeddles, I am sad to say its a bit late. But I have combined both your shading scheme with skamocore's low color solution to get this. It is his edit but improved and pumped up, yet not finished. The floor right now bothers me a lot. The rest seems ok right now. Is it ok skamocore if i took your edit and improved on it??
wholly crap skamocore. That is amazing. I think i should do an edit like yours. Don't worry I will give you credit. Color choice has never been my strong point This should really help. I think I should add a darker shadefor the skull instead of the very bright white/offwhit color you have put. Maybe on top of that I should add a ship. maybe the titanic :P
Thanks a lot. You have opened my eyes to the world of -10 colors :P
I agree this doesn't really seem finished...I made a bit of an edit, it's really sloppy, but I think it should still be helpful:
*Firstly, this is down to 8 colours. (a lot of your colours were useless) *I added more texture to the skull and fish (right now the shading was incredibly flat, as already mentioned) *I increased the contrast (gives the whole scene more depth)
I agree that the skull looks flat. AA will not help.
You need to give everything a more defined highlight, considering there is a light right in front of it. So each eyebrow, the cheekbone, the top of the head, to the right of the right eye, should all be illuminated heavily(you may want to look at some pictures of skulls). The way it looks now, it is just one flat shape. If you would like me to do a quick edit to show you what I mean, I would be glad to.
I also liked the ship. I think its a good piece though.
I don't know if this is just me but... I think the skull looks flat. Try to AA on it. The angler fish has banding on the stem going to the light source. I think you should have kept the ship.
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My edit was just meant as a guide; you'll learn a lot better and get a lot more satisfaction if you continue working on the piece based on the original and not just editing what I have done.Think of the edit as me making a visual suggestion, rather than providing a base for you to work over the top of.
Anyway good luck with reworking the image.