Sal collects eyeballs

Sal collects eyeballs

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Pixel Art Details

Sal collects eyeballs



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Title: Sal collects eyeballs
Pixel Artist: Arachne  (Level 4 Murderer :: 13097 points)
Posted: 7/12/2008 15:58
Palette: 14 colors
Statistics:  23 comments    63 faves    0 avatars

I wanted to try making a mockup using C64 restrictions, which turned out to be a bit more of a challenge that I'd thought, and I didn't really have any ideas for it. The main character was just a doodle that evolved into this. I decided to draw a larger and more detailed drawing of it, which my boyfriend named Sally. Still C64 palette, but otherwise no restrictions.

The Pixelation thread has more details about the initial steps.

Progress animation.


Top Pixel Art - July 2008 (#10)Top Pixel Art - July 2008 (#10)

Discussion

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Muiriled (Level 2 Flatfoot) @ 10/19/2012 11:58

This is really good, the texture on the head and the ropes are impressive and a nice palette, a bit too psychodelic tough specially due to the blue on the back.


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Nicol3 (Level 1 Depressed) @ 1/15/2012 19:55

DAMN. So freaking... juicy? Pretty much the only adjective I can describe this with.  Looks like he's gonna pop. 


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avo (Level 7 Mass Murderer) @ 7/29/2010 09:58

umm... Poor Yorick?... 


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RAMTO (Level 3 Sergeant) @ 12/29/2008 03:57
Twisted!

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juandifool (Level 3 Stalker) @ 7/19/2008 14:01
Who looks at who?

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Darth Mandarb (Level 10 Operative) @ 7/19/2008 05:41
abso-smurfly great work!  Love the palette.

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Official-NeoSoft (Level 5 Sniper) @ 7/18/2008 02:55

Awesome! It looks weird, but also inspirating.


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schrumpfkopf (Level 4 Team Leader) @ 7/16/2008 12:51
thats weird and interesting - well pixeled for sure. afterall ive never been a huge fan of the oh so well balanced c64 palette (even if i used to have 1 back in the day). so yeah nice geek-stuff  in every sense.

a fav.

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Arachne (Level 4 Murderer) @ 7/16/2008 10:45
Thanks.  Well, squatting is probably a better word. She's bipedal, so I think her knees would be pointing forward like in a human, but she has huge feet like a frog. Something like this, but I think she needs skinnier legs to match the arms. I haven't really thought much about how she's supposed to move with those legs in a dress. Hopping, maybe. I'll have to give animating her a go.

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RoboBOT (Level 7 Captain) @ 7/15/2008 20:14
I'm having a hard time imagining her sitting. Is she sitting on something, or on the ground? Are her knees forward like a human or to the side like a frog?
Also, I didn't mention before, I love the mushrooms! They look great without standing out to much. Great job on those!

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Arachne (Level 4 Murderer) @ 7/15/2008 17:09

Wow, thanks a lot, guys! Really glad to hear you like it.

I didn't really decide to draw anything creepy. It almost seems to be my default mode of thinking.

PaoloVictor - I don't think I got the shape of the sleeve quite right. It should be more apparent that it's narrower at the shoulder. It might be shaped like that because of the way I built up her shoulder or because the sleeves of this shirt is lopsided.

tomic - I agree. I experimented a bit with blue on the mushrooms, but I was also using that for the leaves in the background and wanted them to be on a different level colorwise and not take too much attention away from Sal. I ended up brightening the light blue instead. I was also going for more contrast on the dress initially with the bright highlights, but that was before I had decided what type of fabric to go for. I considered using more black, but her arms are also black and easily obscured because of their size, so I wasn't sure how to pull that off.

iLKke - I was going for a skeletal body, but she's pretty small and I found that cloth is surprisingly rigid. I imagined her to have froglike legs, so she's sitting, and I think her knees would prevent the cloth from sinking down too much. I used a lamp shade, a sock and some pencil cases to build up her body. I imagined her legs to be froglike, so she's sitting with her knees bent, but I couldn't really get them to protrude much with the conical form of the dress. The curved back is a great idea, though, and I'll see if I can find time to edit it in.


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iLKke (Level 9 Nidan) @ 7/14/2008 04:08
I also once tried a C64 mcol pic, but ended up just using the palette :D
Nice work, I like it how I could immediately tell from the thumb that it was you.

I haven't seen the thread on pxl (am I a rebel or what?) so I might just be repeating something that's already been said. I think the high-contrasted neck part is the most successful. You've rendered the other parts nicely but they don't really do your awesome style justice, IMO. Furthermore, I don't know what kind of physique is hidden under the cloth, but judging by the insect-like arms, I believe a cloth that hangs more like on a skeleton would work better. Then again, I presume that you always want to get the creepy effect, and that might just not be true :)
From a creature-design standpoint, I like the bits protruding from the back, but I think they'd work better if the back were more curved.

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Mirre (Level 7 Sheriff) @ 7/13/2008 11:36
Wonderful Arachne! I loved seeing the progress of this at pixelation. I think you have an extremely unique character design here. Cute and slightly disturbing at the same time - I like! This is such a great picture of her too. So smooth, and lovely colours. The folds in the clothes are simply amazing too, and I like the goo dripping from the eyeball.

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zi-double (Level 9 Necrophiliac) @ 7/13/2008 11:32
nice atmosphere and very sweet look ... drops and small mushroom are my favourites, but drops look fantastic !

only one think: is that creature have nose

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Peach (Level 6 Made) @ 7/13/2008 09:21
must-quote-dumbo :) great one saw the thread on pixelation.

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tomic (Level 11 Admiral) @ 7/13/2008 02:03

i've seen this on pixelation (tm)

turned out great, i'm especially diggin' the shiny drops on the eyeball, yummy! dunno about his cape and the shrooms though, lack of contrast there


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MichaS (Level 1 Depressed) @ 7/13/2008 01:17
Great, but look like was an unfinished a bit...

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JerryPie (Level 11 Godfather) @ 7/12/2008 19:19
Man you have such a noticeable style..This is great.

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PaoloVictor (Level 3 Enforcer) @ 7/12/2008 17:41
Holy...

My only gripe is with his left sleeve, it has a strange "bell" shape.

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RoboBOT (Level 7 Captain) @ 7/12/2008 16:50
It looks great! The left sleeve bothers me a bit (I know that came up in your WIP thread, so I understand why you kept it that way). It just seems like there needs to be more separation between the chest and that sleeve. But other than that little thing, I love it. Your style is very nice.

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dumbo (Level 4 Mercenary) @ 7/12/2008 16:45
Great piece really!!! The strong glare on the head is the only thing that bothers me.

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Arachne (Level 4 Murderer) @ 7/12/2008 16:38
Thanks! I ended up doing the shading on the back more like you suggested. I should have kept in mind that I exaggerated the shading in my reference sketches since I was mostly interested in how the cloth folded at the time. So thanks for the help.

user
MashPotato (Level 7 Underboss) @ 7/12/2008 16:27
It turned out really cool--great stuff!

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