9-bit Large Asteroid

9-bit Large Asteroid

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Pixel Art Details

9-bit Large Asteroid



user
Title: 9-bit Large Asteroid
Pixel Artist: FraGMarE  (Level 2 Kukyu :: 1122 points)
Posted: 7/18/2008 05:01
Palette: 23 colors
Statistics:  12 comments    9 faves    2 avatars

This one is a large asteroid i drew for lv3 of Xymati.  It splits apart to reveal a "core" weak point (I might include it in an animated GIF later) that proceeds to spam bullets at you.  Meanwhile, the two asteroid halves try to crush you!  Sadistic gameplay elements are a beautiful thing in shmups. 

My favorite part of how this pixel turned out is the ambient wraparound lighting at the bottom of the asteroid.  for a while I had left it the same tan hue as the rest of the asteroid.  Then I experimented with changing it to different colors and blue seemed to work the best.  The background is pretty basic, yet it turned out fairly decent.  It's essentially just a random spattering of pixels with various slightly larger stars thrown in.  I know that real asteroids are nearly never as symmetrical and evenly proportioned as this, but I figured since it splits apart that I could get away with it.  No one ever said a shmup required realism.  ;)

Discussion

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user
philippejugnet (Level 6 Hitman) @ 2/21/2012 17:55

 you like spacial things dont you? =)


user
FraGMarE (Level 2 Kukyu) @ 2/18/2012 17:03

Yea, 9-bit color is a color space where each RGB channel is 3-bits.  So you have 8 available shades for each color channel.  If you define it within the 24-bit spectrum, you'd basically pretend the only available colors for each channel are in increments of ~36 (0, 36, 72, 108, 144, 180, 216, 255).  The Sega Genesis/MegaDrive and the NEC TurboGrafx-16/PC-Engine both used this color space.  Probably some other more obscure older systems as well.


user
adscomics (Level 4 Murderer) @ 2/2/2012 14:40

 Is there such a thing as 9 bit? it's still REALLY good.


user
Oryx! (Level 1 Intern) @ 9/8/2011 02:42

Very retro feeling, I like it


user
Jabber (Level 3 Private Eye) @ 12/5/2010 16:29

 Cool. This almost photo-realistic style really reminds me of some space shooters from the mid-90s.


user
oCo (Level 4 Button Man) @ 3/31/2009 05:20

really good texture, very nice.


user
FrankieSmileShow (Level 6 Manager) @ 7/19/2008 05:58
This has got a lot of depth and texture, really awesome! I fear that in-game the sprite might look weird, because typically we imagine asteroids like that to always be spinning around randomly. It might feel awkwardly static when in-play (and the very tight shading would make a simple rotation look way weird too)
That still frame is really great though. And it might not be a problem if the enemy splitting it in two acts quickly and you dont actually see this image for too long moving around.

user
Darth Mandarb (Level 10 Operative) @ 7/19/2008 05:43
fantastic shading/dither work!  Great job!

user
Broli (Level 3 Private Eye) @ 7/18/2008 14:22
If you add AA it would look even better than it does right now. :) But I really love this piece.

user
dumbo (Level 4 Mercenary) @ 7/18/2008 11:09
Very well done piece!

user
chess (Level 8 Shodan) @ 7/18/2008 10:44
wow is saw your sketch :-O amazing!!!!

user
Vertigo-Zero (Level 9 Necrophiliac) @ 7/18/2008 09:43
awwsum :D       

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