Over the years, I've done character portraits for players of <a href="http://www.uo.com/">Ultima Online</A> based on the player's description of their char personality as well as what their avatar looks like. For instance, Sam Hane's avatar looks like <A HREF="http://www.andrea.net/uo/general/portraits/gfx/sam_hane_paperdoll.jpg">this</A>. The rest comes from my imagination.
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Shannon the line on the forehead was originally just pixels that needed some recoloring to make the forehead smooth, but then I looked at it and thought: "Hey, that's sort of like vein or wrinkle and it makes him look more serious and rugged!" so decided to flaunt it and polish it up instead. :-) As for the eyes, the dot of light is definately not "realistic", but matched the person whose portrait I was making.
I love the amount of detail you've managed to cram into this little pixel- its amazing! I particularly like the lines of the forehead and around the mouth. Great colors and just the right amount of contrast too the little light dots on the eyes look a bit bright though
Dogmeat I've been playing UO since 1999, so not quite the veteran you are, but almost. I'm known as Saphireena on Stratics and post on U-Hall mostly. I play on Europa, although I also have a char on Siege Perilous. As for Mythic, well for now I'm just going to have to say "no comment" :).
portrait, ultima online, The Portrait of Sam Hane avatars, The Portrait of Sam Hane icons, The Portrait of Sam Hane pixel art, The Portrait of Sam Hane forum avatars, The Portrait of Sam Hane AOL Buddy Icons
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Thanks for your comments.
Shannon the line on the forehead was originally just pixels that needed some recoloring to make the forehead smooth, but then I looked at it and thought: "Hey, that's sort of like vein or wrinkle and it makes him look more serious and rugged!" so decided to flaunt it and polish it up instead. :-) As for the eyes, the dot of light is definately not "realistic", but matched the person whose portrait I was making.