Trimetric Pac-Man mockup

Trimetric Pac-Man mockup

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Pixel Art Details

Trimetric Pac-Man mockup



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Title: Trimetric Pac-Man mockup
Pixel Artist: Shiru  (Level 6 SWAT :: 7481 points)
Posted: 11/26/2008 17:55
Palette: 80 colors
Statistics:  16 comments    23 faves    2 avatars

Some time ago I experimented with axonometric projections. I like it more than isometric, but I found it hard to draw, and didn't made anything interesting. This is second attempt, this time I choose very simple scene. It was relatively easy to draw tileset, but quite boring to construct scene. I also tried to improve my antialiasing tech by drawing other attributes of game, but unfortunately it still blurry.

I didn't cared about color count and thus didn't used shared palette for background, characters and fruits. There are few similar colors, so color count can be decreased, but I don't want to waste time on it.

Discussion

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Nevercreature (Level 9 Vice President) @ 2/11/2014 12:21

Cool!!


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Kidcat3000 (Level 1 Rookie) @ 3/8/2009 09:35

I don't think were supposed to us it for an avatar but its good


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x-death (Level 5 Killer Klown) @ 12/2/2008 22:31
i wish packman was actually in this view. you made it look liek a better game :)

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Stratto (Level 5 Killer Klown) @ 11/29/2008 10:55
This is truly awesome, but yeah, color count is very high.

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Dex (Level 11 CEO) @ 11/28/2008 23:00
Just lovely!

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skooba-dude (Level 8 Guerrilla) @ 11/28/2008 19:43
omg this is so smooth and very nice walls , the ghosts need a bit more shading to show their angle...

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TheFox (Level 1 Seaman) @ 11/28/2008 11:10
Wow, just wow, I can't even imagine how hard it must have been to imagine this.

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Claredeth (Level 4 Shichikyu) @ 11/27/2008 22:44
How could I miss this?  I wanna play this now!

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Blueberry_pie (Level 7 General Manager) @ 11/27/2008 09:43
Very cool and smooth looking. Would love to play something like this :)

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KwIjL (Level 5 Captain) @ 11/27/2008 09:05
hehe really cool

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JamesB (Level 1 Depressed) @ 11/27/2008 09:05
such a cool concept.

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Shiru (Level 6 SWAT) @ 11/27/2008 07:07
You speak about Pacmania. Yes, I know it. But it used another projection - cabinet (skewed rectangle tiles) instead of trimetric (skewed diamond tiles). And it also had different style, similar to Lego blocks.

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ManningKrull (Level 9 Executioner) @ 11/27/2008 06:45
This looks great! There was actually a Pac-Man arcade game using this perspective, sometime in the late 80s; I remember seeing it as a kid and being amazed, haha! But yours definitely looks a lot nicer.

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DJD (Level 4 Button Man) @ 11/26/2008 19:49
This is really, really, really well done. You pulled off the perspective with such pixeling talent that most could not apply to a regular pacman view.

Also the text is sweet and smooth.

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skeddles (Level 11 Psychopath) @ 11/26/2008 18:52
That is definitely awesome.

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