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Mrmo Tarius,
I thought this game may interest you... http://games.lastchancemedia.com/nano/
It's not as groovy as yours, but it's still fun.
The working demo v0.1a is brilliant. It's already one of my favourite games. I think you have a sure fire hit on your hands.
I know the game is still an early demo and I bet you have lots of additions and changes planned but here are some suggestions anyway...
The play area feels too narrow and it would be good to have a bit more space to see those lovely semi transparent clouds drifting across. Maybe make the play area 108 x 144 pixels (or even 144 x 144 pixels) instead of 72 x 144 pixels and enlarge it to just 300% instead of 400%.
Have more game levels like Desert / Ocean / Jungle / Arctic / City with a boss at the end of each. The final level could be in space with an alien mother ship as the toughest end boss.
Make the space bar shooting weapon infinite but have a limited supply of the other weapons so they need to be replenished with pickups. That would also be better than having money for pickups.
The electro/plasma ball weapon could work better. Maybe when it passes near an enemy it shoots out lightning to hit them.
Call the game PLANET ROCK and rework the classic 80's electro track Planet Rock by Afrika Bambaataa / Kraftwerk in a minimalist synth style for the soundtrack...
http://uk.youtube.com/watch?v=9h6pcqC6wrI
Can't wait to see the next update.
i really dig the graphics, nice to see you working on a shmup!!!