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No, this works as isometric. Take Earthbound's Fourside, for example.
And that axonometric is the view with those exact diagonal lines etc. right?
Oh I thought I had to take his posts seriously.. seems not -_-
Are you ever not an asshole?
Every post I see by you is just accusing people of something or insulting someone. He was obviously just messing around with 45 degrees and didn't know what to call it.
Thank you
Last time I submitted a wrong piece, I found out it had lots of pillow shading, so I deleted it. Next day I sent another piece without those, but it still wasn't right. Metaru saw those pieces and now I think he hates me ( no complaining )
seriously, wheres the need to whine? Just because he named a perspective wrong you need to teach him to "not cover mistakes with excuses."?
Also, apart from the objects not casting shadows the shading makes perfect sense.
no you didn't. this is nowhere as near to be isometric. don't cover mistakes with excuses.
also the shading here makes no sense again.
True, it's not isometric. I don't know how to call this style, but I thought it got the closest to isometric
i believe this is axonometric? in any case this is not isometric in any way.
This is not isometric, this projection called somehow different. It was used in Final Zone, for instance:
http://www.mobygames.com/game/genesis/final-zone/screenshots
But I think that picture would win from more details and interesting tidbids.
I just imagined the game snakes in a 3D isometric space
not bad.
O ok then ;)