Pixel Trek landing party

Pixel Trek landing party

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Pixel Trek landing party



user
Title: Pixel Trek landing party
Pixel Artist: vampireslug  (Level 5 Detective :: 4020 points)
Posted: 3/10/2009 06:46
Statistics:  5 comments    0 faves    0 avatars

Based on my entry for the "One word" challenge, I've decided to do a series of "Pixel Trek" pieces.  This is the first, the transporter room with the landing party getting ready to beam down.  I hope to do sickbay, engineering, the bridge, the recreation area, and whatever else I can think of.  Is this a dumb idea?  Tell me now before I post more.

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user
vampireslug (Level 5 Detective) @ 3/12/2009 02:38

I've re-done the piece and have it in the WIP section as I'll keep working on it until it's done rather than clog the gallery with more un-finished pieces.  Thanks.


user
RoboBOT (Level 7 Captain) @ 3/11/2009 09:19

Whether to outline or not is really personal preference. Try looking around the site at other pieces you like to get a idea of what you think might look good.


user
vampireslug (Level 5 Detective) @ 3/11/2009 02:52

I originally did this off of a reference piece and just adapted as needed without any regard for iso... I think I may scrap it and re-do as true iso.  What would work better, lose the outline on the people or add it to the foreground? Thanks for the comments and suggestions.


user
thedaemon (Level 2 Wolpentinger) @ 3/10/2009 18:32

I love Star Trek. Keep going, not much Trek pixel art. :)


user
RoboBOT (Level 7 Captain) @ 3/10/2009 12:22

This definitely needs animation! How cool would that be?
As is, I think it needs a bit of reworking. Your perspective is a bit wonky. You might try reviewing some isometric tutorials, and try it that way. Also, the outlined people clash with the not-outlined foreground. I think you should stick to one style in the piece.

I like the idea in general, keep working on it!


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