Some more stuff for Sunken Orchestra.
wow that looks cool.
if u added a rat i think it would bring out a real sewer but omfg!!!!!that is so realistic. real nice.
Missed this one, somehow. Very nice.
Suddenly realized I really like this, dunno why I have not faved it.
good work here.
Very nice, but I find the perspective is a litte strange.
Excellent. The mushrooms' glow cycle could be a bit slower though.
Thank you. They're bioluminous mushrooms [they glow slightly in the animation]. =)
Good colors, architecture and global rendering. What is the white on the wall?
nice perspective :}
I really like the animation, very fluid.. i mean fluent
Thanks, I'll be sure to encorporate these ideas into the next version.
Try toning down the highlights on the walls, and try making the metal on the floor lighter. It's also usually a good idea to add in a physical object defining the change. Maybe try making the bottom of the wall covered in moss and the metal parts at the bottom rusty? I think it has a lot of potential to be really good.
Thanks for the suggestion. I'll try adding vegetation and other details where the join is. =)
I noticed that, too. I think if you were to place more vegetation or something where the wall and floor meet, it would look better. As it is, the two kinda blend together.
I've had similar comments from other people. Any ideas on how to get some depth in it? =)
It looks very flat in the sense that it took my eyes more than a second to read the fact it wasn't a wall, but a wall and a floor.