Geo Six - C64

Geo Six - C64

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Geo Six - C64



user
Title: Geo Six - C64
Pixel Artist: shmupstick  (Level 7 Sheriff :: 6229 points)
Posted: 4/17/2009 10:56
Statistics:  9 comments    9 faves    0 avatars

Converted my Platfromer Mockup to the commodore 64 limitations. Screen split with MC/bkg color changes every 16th line.

Might be my next project after knight'n'grail is done.

Discussion

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user
Psiweapon (Level 4 Gas Giant) @ 4/5/2016 09:47

Looking very nice :D


user
vampireslug (Level 5 Detective) @ 4/20/2009 06:54

Wow, this is pretty sweet... makes me want to get a C64!  Great job!


user
shmupstick (Level 7 Sheriff) @ 4/20/2009 01:30

I'll probably change the red to the 'gold' I use in KnG later on. On a real machine the red isn't a problem though, apart from being wide-pixel fonts which are always hard to read.

Just threw the third mockup in there, it isn't complete. On the other hand when the huge organic boss gets in to that picture you won't notice if the background is dull...

Looks like I will have to change the bkg colors every 24th line instead of every 16th as well, takes up too much precious cpu time. So the mockups have to be completely redrawn (except for the middle one, which looks like it can be kept as is).

 

 


user
Carnivac (Level 8 Behemoth) @ 4/19/2009 12:22

I find the reddish version of the font very hard to read too.    Anyways the top and middle backdrops look great.  The third one's really dull though.


user
AdamF (Level 11 CEO) @ 4/18/2009 08:57

Saddens me how good pixels like this go unnoticed anymore...anyway, I fav'd it earlier, forgot to tell you how nice I think it is.


user
Veto (Level 4 Murderer) @ 4/18/2009 07:13

very pleasant look - especially the main sprite :-)


user
shmupstick (Level 7 Sheriff) @ 4/18/2009 02:27

Yes, the color and the looks will change between levels. Depending on the abilities of the suit weared.

The idea is that you transfer your mind between different robot bodies. It will be a metroidvania type of game.


user
Chace (Level 5 Captain) @ 4/17/2009 15:45

Very well pixeled.
And I don't think the bottom right text is hard to read. Well done.


user
Mathias (Level 7 Junk) @ 4/17/2009 13:20

Hey cool. This looks well balanced so far. Does the user character change palettes for different levels? Bottom right text is too hard to read.


Related & Tags


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