King David the Itchy

King David the Itchy

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Pixel Art Details

King David the Itchy



user
Title: King David the Itchy
Pixel Artist: jeremy  (Level 11 Special Agent :: 37241 points)
Posted: 5/15/2009 23:25
Palette: 11 colors
Statistics:  10 comments    2 faves    0 avatars

Yeah.

First go at subpixeling, and worked out how to animate in the GIMP :D

I'm pretty happy with it, rate/hate/whatever.

Small Update: exaggerated the breathing a bit.


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Discussion

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user
smk (Level 6 Hitman) @ 5/18/2009 00:44

Pretty neutral hehe. The name fits, that's all ;D

I think the folding is accented by the increase in length of the arm (from shoulder to elbow).


user
jeremy (Level 11 Special Agent) @ 5/16/2009 20:54

mm. small updat.

@smk: I do agree somewhat, my excuse is that he's really irritated and brings his hand 'round quickly. Is my looking like a Jeremy good or bad? ;D


user
smk (Level 6 Hitman) @ 5/16/2009 19:04

The hand could use more frames, seems like it kinda folds ;s Other than that, great sprite! And btw your profile pic looks just like someone I would picture someone bearing the name Jeremy :D


user
asukicco (Level 9 Necrophiliac) @ 5/16/2009 05:42

The Gimp is a great and easy tool when used to animate something :)

Good pixel.


user
jeremy (Level 11 Special Agent) @ 5/16/2009 03:01

Lazy top/right lightsource thing. No excuse for no belly movement, the rest of the sprite shouldn't be so stationary anyway.

I'll play a bit more tomorrow, I may make the robes a darker purple, spades shouldn't be red.
G'night.


user
sharprm (Level 4 Deputy) @ 5/16/2009 02:44

 When u do shadows, do some mental ray casting. Also consider if light reflected from other areas would reach the shadows (or if there are other light sources)...

What about him breathing with his belly?


user
jeremy (Level 11 Special Agent) @ 5/16/2009 01:52

@sharprm: I was going for more of a Medieval Harp, they're pretty different to a modern one. Elbow should be easy to fix, same with cape shadow. He's a little top heavy, but I can live with that. Head shadow... my excuse would be his chiseled features :D

@Tre le Coco: Yeah, that was meant to be breathing. It should be more pronounced.
                            The cross eyes blinking thing is just exaggeration of a wince of annoyance or something :)


user
sharprm (Level 4 Deputy) @ 5/16/2009 01:16

 Sprite looks. Cute how he blinks. Elbow is kinda retarded in anim. I would recommend leaving the fancy term techniques till you think you got a hold on the basics. Like where does that black shadow around the head come from? Why isn't the cape in shadow? How do you draw things expanding and shrinking?

 

Random thought: is half the harp missing? Also, his left arm is like one tube but right arm has elbow. Maybe you should be consistent? Try drawing him without the robe and see if you still like position/width of legs etc.

 

I agree - not perfect but good job! Make him scratch his back with the sceptor :) Note you would have to draw a entirely new keyframe to do that properly with appropriate posture and expression. Its a recession and all but I think we can afford a new keyframe ...


user
blueleds (Level 1 Rookie) @ 5/16/2009 00:27

 I like this, even though it isn't perfect.  Good job! 


user
Tre Le Coco (Level 1 Thug) @ 5/16/2009 00:10

The animation for the hand holding the staff moving is great =D but the rest of it could do with some improving ^^;

Whats with the animation around the shadowing? Is that to show him breathing? If so, it might be an idea to add some movement to the shirt area too - because that area looks stiff it just looks really random having the shadow move like that ^^;

Why does he go cross eye when he blinks too? xD that kinda confuses me lol


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