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Aunque el moviento de brincar no se ve muy fluido, la idea es muy creativa, seguro que lo podràs mejorar
The ball bounce is so much easier in clay. :D Although, I always imagined the eye-ball's lashes feet as that which propelled him so I'll exaggerate their bending (squash/stretch) on impact... taking notes. Thank you's all around.
That's looking nice adriprints. I also agree with the comment below. This might help:
http://www.angryanimator.com/tut/pic/001_bouncingball/bal01.gif
animation wise (though i'm no expert), I'd speed it up when it just begins to bounce back up after hitting the ground. if the eye itself elongated at that point, and compressed a bit as it hit the earth, that'd look good too.
Okay, I think the preview is fixed...my PS settings were a bit strange when I cropped it. :D Thanks for your input. I tweaked the animation a bit to be more continuous...
I think the animation would be cooler if a new eye appeare on the left side when the eye exiting the image was still visible, to give it a sense of being a continuous line. Preview is alitle un-pixelly, not sure how strict we are on that anymore
oh and nice scene btw
Gracias, Rock3go, cuando tengo un poco mas tiempo lo voy a lograr...