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Not bad mate, If its a run youre animating and not a walk then you need to be careful about the height of his body position when his legs are crossing.
Basically what I mean is when his legs are passing each other in a run he should be low/crouched and then spring up when the legs are furthest away from each other, The opposite is true of a walk. which is why he appears to be doing more of a walk than a run.
Thaks for the tip man! I was wondering why I couldn't get it to look right...