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Please only submit the pixel art, or game screen itself, not including the whole screen shot. Sending back for revision.
@Greenraven: " Its just an area that I traveled to inside the game and screen shotted (I'm doing the mapping for the first time and i'm really a composer XD) "
I feel that your tiles become a bit repetative. Looks as if you've only made one type for one type of texture. Sometimes, it's best to mix it up, especially in a nature type setting, or stage. Because natural flow dictates random flow, some times. It's humans who try to control that flow, and we begin to create patterns. I think what may help this is creating at least 3 different tiles for each texture(like 3 different grass tiles, 3 different rock-cliff tiles, etc...), so the piece doesn't suffer from a monotonous type look.
Also, I think it may be best to just show the screen shot of in-game action, rather than the whole menu and hud, as it kinda' kills it, imo. Either way, I know you can pixel good, just add a bit of variety, and this will come out much better, I promise.
Sure thing I'll get on it ^__^ I wasn't sure if that would be a problem or not so i'll just post an arrangement of the icons when i get the free time to do so. And thank you for your advice I had just made some more grass and rock turf. So i'll update it with the new icons and correctly as well ^^