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she looks a little mannish to me, when she turns sideways, but other than that the motions are pretty sweet
@ A.B. Lazer - The delay from pushing button to hitting has concerned me as well. I'm dying for the programmer to make me a version of the game with enemies so I can test these sorts of things in real gameplay. The whipping animation IS however vastly faster than showed here.
A relative of 'Mighty Jill Off' ? Anyway the animation may not be suitable for gameplay, but it has the funny look of the early Mickey Mouse.
With such animation control will be very weak because so many frames produces latency about 0.5 of second between pressing a buton and hit. If you'll see very first Castlevania, there are only 2 frames until whip cracks - and still it feels a bit late.
Also waist is too wide and mask reduces intended eroticism.
Sorry, I'm usually all for over-the-top, but this one needs more work (which actually lies in reducing and cutting rough edges of what's already done).
The whip flows weirdly in the end... It should wave back to its original place. But this is very nice ^-^
Actually I've tweaked her a bit since I uploaded this. Maybe I should upload the new version... later...