It kind of looks like he's skipping. I like the loop idea
Lots of issues.
Is the guy walking, running, sliding, dancing?
The KO frame is still: it should really be the most dynamic part of the motion. The typo could be better.
The sitting guy movement is also undecided, and the falling should accelerate at the end.
There's a blinking pixel in the sitting guy's ear.
Just forget it.
Mh, I think you should try to add details to the BG or cut the canvas. There's a lot of empty space.
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