Challenge entry

Challenge entry

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Challenge entry



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Title: Challenge entry
Pixel Artist: Setzer  (Level 8 Cannibal :: 12734 points)
Posted: 8/15/2009 13:48
Palette: 31 colors
Statistics:  12 comments    13 faves    0 avatars

B finally meets the dragon he was paid a wealthy amount to pay. After crossing rivers and climbing mountains, hes finally found the nesting ground, and is prepared to use his advanced weaponry to allow the drunken king to get a good nights sleep.


I kind of took the color limitations and mockups a step further and used tiles for the foreground, and seperate palettes for the sprites and backgrounds.


Weekly Challenge: Final BossWeekly Challenge: Final Boss

Discussion

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user
the man (Level 2 Kukyu) @ 2/24/2010 11:16

nice            


user
Victor Rojo (Level 9 Necrophiliac) @ 9/14/2009 06:31

rusty color as it reminds me of the old games that I like both, I also like the score so high ^ ^


user
orenshtiv (Level 7 Ichikyu) @ 8/24/2009 03:11

what?! 2nd place? i thought it will be 1st....xD


user
Stickman (Level 7 Sheriff) @ 8/20/2009 21:24

Nice work on the boss.

The platforms are nice, but I think a little more detail on the background blue mountains would of - without the dithering- would of been sweet.

Vote reserved:)


user
DarkfalzX (Level 6 Hitman) @ 8/18/2009 21:18

 

This is a weird piece, and I'm not sure how I feel about it. On one hand - it certainly has nice colors, but the dithering is making it unnecessarily grainy. The dragon design is interesting, but the pose is highly unnatural. The hud design is also kind of mehh - cluttered and unappealing. There are priority issues between character and background, and the diagonal planks over the pits look just kinda lame.

Overall though, this shot reminds me of the Atari ST port of Jim Power.


user
tenentenen (Level 2 Flatfoot) @ 8/17/2009 07:49

Really? I feel that they did a really good job on the background. yes it has a crapload of dithering, but I feel that the way they did it is the style they were going for. Maybe not something you would do, but still good in a stylistic manner. s.hme just my input


user
camlio (Level 1 Depressed) @ 8/15/2009 16:43

I agree with dex, but but apart from that, it is awesome!! good job setzer.


user
Dr D (Level 4 Shichikyu) @ 8/15/2009 15:38

As was pointed out on the forums, it's very awkward that the hero would stand calm, not at all ready to fight, whilst the dragon boss is in midair, ready to chop the heroes head off at any second.

Other than that, and the things listed below, this is great.


user
Lawrence (Level 10 Operative) @ 8/15/2009 14:58

 Ordered dither can be very conspicuous. Maybe try playing around with pseudo-random dither or work the dither into the rock's texture.


user
cure (Level 11 Godfather) @ 8/15/2009 14:17

Those rock tiles are attracting too much attention. Dragon's pose is a little awkward, and seconding dex on the dither. Other than that, love it. Boss looks nice.


user
Dex (Level 11 CEO) @ 8/15/2009 14:10

the over-dither kinda kills the bg, but I love the dragon.


user
ellie-is (Level 8 Cannibal) @ 8/15/2009 14:06

 I dont know, for some reason it looks like the glow of the sword is not matching the rest of the piece. Looks too bright or something. I donno actually. 

Anyway, I think this is a great piece. I am sure you are going to do really well in the challenge. From the entries that I have seen so far, yours is the best. =)


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