Actually when looked at closer, there are important opportunities for improvement.
The cyborg's attitude could be more dynamic, he looks quite relaxed. The metal looks perfect, but by contrast the skin looks unfinished, almost pillowshaded.
The snake's body can probably improve the most... dynamism wanted! It's supposed to see death coming!
The cyborg's claws are too similar and simplistic, and the snake's claw-like things make this stronger.
And, a sword directly attached to an arm without a wrist just won't work, that's mechanics.
The leather is impressive, but maybe it doesn't work so well with the other textures. Maybe a little dithering would help?
S. Grim the Art of Revenge avatars, S. Grim the Art of Revenge icons, S. Grim the Art of Revenge pixel art, S. Grim the Art of Revenge forum avatars, S. Grim the Art of Revenge AOL Buddy Icons
Sponsored Products
Donate
Want to give some dough back to all those amazing pixel artists? Donations provide prize money for contests, help cover hosting costs and support new initiatives.
Wow! this is awesome... almost!
Actually when looked at closer, there are important opportunities for improvement.
The cyborg's attitude could be more dynamic, he looks quite relaxed. The metal looks perfect, but by contrast the skin looks unfinished, almost pillowshaded.
The snake's body can probably improve the most... dynamism wanted! It's supposed to see death coming!
The cyborg's claws are too similar and simplistic, and the snake's claw-like things make this stronger.
And, a sword directly attached to an arm without a wrist just won't work, that's mechanics.
The leather is impressive, but maybe it doesn't work so well with the other textures. Maybe a little dithering would help?
I look forward to the perfect version! ;-D