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Better, congrats for improvements! Good textures.
The landscape remains flat: go crazy with dunes!
The colors are too close in hue, the darkest could go maybe more towards the reds, and be darker too. There's never too much contrast!
The greens are exactly the same hue, and not very interesting; desaturate, contrast! Desert plants look like stones.
The blues are way too close too, and lean a little too much to the cyan maybe, although it works well with the yellows.
Orange eyes?
Yes, too much, and not in the right places.
Those 3 dunes at left foreground have it inverted: dunes are sharp at the top, may be progressive on the ground (but they can have sharp shadows too).
It's better on the right, but there's far too much of it.
Also, consider that checkerboard dithering rarely achieves the desired blending between colors, on the contrary it often adds sharp borders, between 3 regions instead of 2. It also breaks perspective in those zones, because checkerboars are percieved as flat, seen from above. Yech.
There are other, more interesting patterns to use, but it's difficult anyway.
Imo you don't need any at all in this piece, except maybe around the black hole. Even then, an additional shade and some texture would do it way better.
I recommend doing some research on dunes (google!): dune shapes and shadows can be so much more interesting; colors are a bit off and flat; desert plants can also look weirder.
There's potential here anyway: give it a little more time! ;)
Well done! :)