... or whatever it's called nowadays. EB1? It's based on the Bugatti, and I think it's fairly accurate, but won't be concerned if it's faulty.
GTA sprites are lit from the bottom left, and hence the light source moves when the sprite turns (looks kinda wrong). GTA2 sprites are lit directly overhead, so they're symmetrical and I think work better for engine-rotated sprites. I previously made an Alfa Romeo sprite in GTA style, so here's one in the other style.
This is also a lot darker, and probably doesn't look so hot on the blue background here. Looks a lot better on the road. ;)
The colour count is per-sprite, and I could reduce it quite a bit. Maybe I will. ;)
1001 brake horsepower, w16 cilinder, 4 turbos, top speed of 407 kilometres per hour and it accelerates from 0 to 100 in 2,5 secconds. It's a beast.
..::Naso::.. (Level 5 Killer Klown) at 7/14/2005 5:09:35 PM
Wow this is nice and it dsoe looks like gta2 style =D hope to see some more kickass cars
sedgemonkey (Level 10 Master Sniper) at 7/14/2005 2:47:28 PM
Never played anything before GTA3, but this is total Spy Hunter (much nicer of course) style which I love.
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