For the weekly competition. Thought the idea of a moustached golem was quite nice.
Heh, I'm reading a book called Kiln People, this ties in so nicely, it is lol~
The shading doesn't do much to convey the underlying forms, and it needs antialaising and some more work on the outlines. That said, something about the flow, texture and personality come together to make this look really nice, a lot better than it "should" based on the technical stuff, and I give you big props for that. Still, I can't help but feel like it would be truly awesome with more technical attention.