Frankly My Dear,

Frankly My Dear,

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Frankly My Dear,



user
Title: Frankly My Dear,
Pixel Artist: jeremy  (Level 11 Special Agent :: 37241 points)
Posted: 11/22/2009 18:13
Palette: 10 colors
Statistics:  11 comments    7 faves    0 avatars

 A bit of a hurry to get this finished, remind me to never break a finger while trying to pixel masonry ;)

 

It's meant to be a mix of Film Noir and SteamPunk, with a dash of romangst thrown in.

EDIT: Puddles. Thanks sharprm.


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user
-DE- (Level 11 General) @ 4/9/2010 08:48

Very nice noirish atmosphere.


user
sharprm (Level 4 Deputy) @ 11/22/2009 21:52

i did mention it in the other thread. looking that game (+ chaos engine) up might be worthwhile if u do more monochromatic pictures. http://www.mobygames.com/game/amiga/banshee/screenshots/gameShotId,79111/


user
jeremy (Level 11 Special Agent) @ 11/22/2009 21:27

 Never heard of it :P

I'm new to the pixel scene :B


user
sharprm (Level 4 Deputy) @ 11/22/2009 21:09

yeah, but maybe check the size of the reflected head (and note that things get laterally inverted, so if her hair is bigger on the right hand side (for us) it will be bigger on the right hand side (for us) in the reflection.

 

btw did u get inspired by the amiga 'banshee' game a little?


user
jeremy (Level 11 Special Agent) @ 11/22/2009 20:30

 *foreheadslap* I'm not doing too well in Physics, believe it or not :D

Fixed (?)


user
sharprm (Level 4 Deputy) @ 11/22/2009 20:23

puddle lower left: bricks looked rotated 90 degrees, not flipped. not sure what u did with trashcan. if u stuck two together, you wouldn't see the lid of the bottom one.


user
jeremy (Level 11 Special Agent) @ 11/22/2009 20:10

@AotG: Okay, I see what you mean. The coat I pixeled doesn't have any lapels to speak of, I'm pretty sure I envisioned it as one with a big upturned collar, which evolved into a scarf. I've shrunk the buttons and made the under bit of the coat go under a bit more obviously. And learned that Wikipedia has an article on "Trench Coats in popular culture".

@sharmrm: thanks, fixed. And thanks for the link, I'm meant to be studying for a light and waves exam atm.


user
AngelOTG (Level 1 Rookie) @ 11/22/2009 19:53

It's not so much the folds as it is how the buttons are placed. Look at the reference you posted and any other you may find. The side with the buttons on it will always extend over the one the buttons clasp to.

Look at my edit for how I would do it. Wouldn't take but 5 minutes to fix and you'd have my vote. : )


user
sharprm (Level 4 Deputy) @ 11/22/2009 19:43

mirrors are easy. just imagine that the mirror is a window and it looks onto a world exactly the same except flipped where the mirror would be. each object in the reflection is an equal distance from the mirror as the real object is. so in the case of the trashcan (since it sits on the mirror), imagine you glued two trashcans together (one upside down). same with the brick wall. there shouldn't be that angle unless the wall is angled relative to the water.

http://hyperphysics.phy-astr.gsu.edu/Hbase/phyopt/fermat.html#c1

these rules don't work work mirrors that aren't flat.

edit:

http://i39.photobucket.com/albums/e199/sharprm/alley.png


user
jeremy (Level 11 Special Agent) @ 11/22/2009 19:36

 Yeah :/  I couldn't really be bothered with the water, the couple of refs I looked at weren't much help, and I obviously didn't work out the correct perspective for them. 

Foiled again by clothing, but I didn't thing I did the trench coat's folds too badly. Linky


user
AngelOTG (Level 1 Rookie) @ 11/22/2009 18:58

The guy's shirt is terrible. Coats don't close like that. Lining the buttons up in the center makes it look much better IMHO:

http://i50.tinypic.com/opcryh.png

The reflections in the water are vastly wrong. Everything else is wonderful, though.


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