gchat is a messenger made by Google. (is it google talk?) well, if you do use msn, would you like to add me in? yspark901@msn.com
I dont even know what gchat is, but i do use msn from time to time.
I'm a huge fan of Megaman! Are you a big fan of Street Fighter series too?
I'd love to continue this conversation, and I think it's better if we use a chat program. I use msn messanger and gchat. how about you?
lol if my biography was any indication. ;)
Ha you were in the Tigray Quarry, you didn't even make it to your first boss fight yet! The boss fights in Felghana are really epic, if not frustrating at times.
and yeah I love the Ys franchise, it's one of my favorites next to Megaman and Castlevania
Oh yeah, there's that one too. I think I've played a bit, got to the first part which I believe was a cave with lots of stairs. Didn't play more than that though. I should continue on with that. You look like you're also a big Ys fan! :D
Also, I heavily recommend Ys: The Oath in Felghana. It uses the same engine as Ys 6 and Origins. Definitely my favorite title so far.
Ah I see. thanks for the info, I'll definately try them out in the near future.
Ys I & II Complete was originally released as a PC upgrade to I & II Eternal. After the PC version, it was ported (and butchered) on the DS.
They recently ported Complete to the PSP as well, with an all new soundtrack. Worth playing!
Are you referring to the I & II complete? isn't that for the DS, or is there a pc version too?
What I'm more interested in is the stuff Falcom's been doing with YS 6, and Origin, along with their other titles. Really interesting and beautiful way to utilize 3d graphics while still keeping the beauty of the sprite work.
Ah, never played Ragnarok. And if you liked Ys Eternal, Complete is a much more improved version with more vibrant and updated graphics and music.
Thank you! :D Actually, the face is closer to Ragnarok Online character faces. But Ys is one of my favorite game series of all time, espeically Ys eternal for win 95, and that influence may show up here and there.
A very nice simplistic style. The characters remind me alot of the sprites used in Ys Complete, especially the faces. :)
Do you think it's the color that's pulling them too close to each other? I thought that the design of their appearance itself was apart from each other enough. (Though I do agree that spearman and maceman is a bit too close.) What do you think the weapon of choice should be for that knight? He's supposed to be the most basic cavalry unit with a balanced ability, not leaning heavily towards one way or another.
Thanks for the crit, I appreciate it.
P.S. your newest piece has a rather different style from your other works, and the simpler shading and the shapes even reminds me a bit of Kenneth Fejer. Is the piece for the Partisan game you're involved with? I've been a big fan, so it surprised [ pleasant of course, :D ] me quite a bit to see that you've commented on my piece. Always looking forward to more of your work.
One crit - your mlee units look very similar at a glance, particularly the spear and mace characters (but the knight looks very similar to them as well, apart from the mount). It's also not obvious whether the knight carries a lance or a sword, which might lead to some confusion (lancers not good against infantry, sword not good against other cavalry...), your designs will want to make each of these things immediately clear by the time these get to the battle :).
Thought I'd get that crit about the little dragon at one point or another.
Yeah, I agree it is a bit flat; it's actually not finished. The shape of the dragon thing is, but I wasn't sure how to go about texturing and rendering him out. Right now, it's just in a very basic flesh tone with one light and one dark tone. I think it'd be interesting for him to have a bit of a scale-y feel along with random spots like dragons do, but I don't want that to be distracting. Any ideas on how you would go about making the dragon better? I'd love to hear them out. :)
A simple workaround:
If you're on Windows, do Start > Control Panel > Accessibility Options > Magnifier
You can set it to 2x, 4x, etc. to zoom in without any blurring. :)
Also, very nice sprites! The creature being ridden looks a little flat compared to the sprites. ):
The blurring is a common Firefox browser problem. They made most zoom functions to auto blur/aa when zooming in on any website, for whatever DUMB reason. Several pixel artists have raised the issue with them, but they still do not get it.(I think Internet Explorer doesn't have this problem...yet)
Also, great looking sprites, but there's no need for the white backgfound, Please transparify background, and we'll be happy to submit it into the gallery for you.(you can use iaza.com, and transparify the background in the file there, if you don't have a program that can do it on your pc)
i shall add you the next time i log on. for now, i shall retire for the evening.