i made it that way cos i didnt wanted to repeat frames i used only the two idle frames i made for the jump, its obvious that is not as high as she can jump, i made her jump higer when i submited it in d.a. and kind of didnt tought anyone would complain about such thing, silly me
updated it :B
I meant for the game. I was assuming that was how high she would jump, which it probably isn't.
And there's something called 'making a larger canvas', just saying xD
it is low otherwise she would hit the palette ceiling ;)
anyway - good job !
Wonderful animation :) I wouldn't have the patience to make all these complex sprites T . T
Only things that are bothering me is the exaggerated bow animation and jump is also a bit low for a game.
It is really nice, but the palette bother me. Is it really necessary to show it? Everyone here who could be interested in the palette, could see it using graphics editor.
very cute animation~ good work~