the strugle of life

the strugle of life

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the strugle of life



user
Title: the strugle of life
Pixel Artist: antymattar  (Level 2 Kukyu :: 1709 points)
Posted: 3/9/2010 01:33
Palette: 15 colors
Statistics:  10 comments    0 faves    0 avatars

A small piece I had made for the competition! And please understand that that is a ruin(or it could be a ward rock ) and that shows the enviroment that this planetr is in. the smeltering hot sand and the nice cool shadows. this art shows the wonderful miracle of life without showing any signs of life! please accept this in the galery because I think it is one of my best works yet!!!

Discussion

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user
M. Lucanius (Level 5 Soldier) @ 4/14/2010 08:45

I don't think it would be darker but rather adding a bit of light blue... of course others could give better advice I'm sure.


user
antymattar (Level 2 Kukyu) @ 4/13/2010 22:32

then judging by that i guess that this one sand dune at the upper right should be darker right?


user
M. Lucanius (Level 5 Soldier) @ 4/13/2010 07:18

Actually, the reason for this is quite fascinating.  In the visible spectrum the different frequencies of light diffuse less or more readily depending on how close they are to the blue side.  Blue diffuses very readily and thus when you see a blue sky it's because the blue light from the light source (the sun) is being scattered by the particles in the atmosphere and thus reach your eyes.  Also at sunset the blue light is scattered once again (away from the viewer's eyes) by the obstructing particles resulting in an absence of blue and more noticeable red.  I also hypothesize that this is the reason why, when coloring a white shirt, you should add blueish shadows rather than grey. </geek speak>

Just thought it'd be neat to have a reason along with kuph's explanation 

EDIT: I meant diffuse... diffuse! ugh... fixed


user
antymattar (Level 2 Kukyu) @ 4/13/2010 04:59

...wasnt expecting that as an explanation but that was cool!


user
antymattar (Level 2 Kukyu) @ 4/13/2010 04:58

!!! that was cool man!


user
kuph (Level 1 Gangster) @ 4/13/2010 01:23

No, the dunes shouldn't get lighter with the distance.

It's all a matter of athmospheric perspective: the "layers" of air between the viewer's eyes and the viewed object make it look  more blue, sometimes grayish. Like in this picture:  www.destination360.com/north-america/us/tennessee/images/s/great-smoky-mountains.jpg : you know the back mountains can't be blue, they're covered in trees. But they look blue anyway because of the distance.

Here's what I could say about the colors of the dunes. To sum it up, the further an object is, the more it's color will tend to blend with that of the sky.


user
M. Lucanius (Level 5 Soldier) @ 3/10/2010 12:27

You're kidding yourself if you call that thing a rock 


user
antymattar (Level 2 Kukyu) @ 3/9/2010 23:25

hmm.... perhaps i shal improve it but i don't want to take the building/rock away. i like th building/rock. Oh and.....do you think the sand should not get lighter when further?


user
Metaru (Level 8 Brigadier General) @ 3/9/2010 21:58

its pretty much a bunch of dunes with two suns and that arab-styles building.

aside from the twin-suns, this isnt far from what one would see on earth.


user
Robinhood (Level 9 Boss) @ 3/9/2010 15:37

I like the piece but that ward rock is looking a whole lot like a building to me.  I would remove the building rather than try to slib by the rules with the rules...  As the hills progressively get farther away, they get lighter.  Don't really understand that.

Would really like to see this in the challenge ;)


Related & Tags


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