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To what M. Lucanius said, I might add that the black outline on the shaded side of the robot only does not work really well.
Another improvement axis: I see you made it very clear what parts of the robot can rotate and where: The joints are very obvious, I guess they could be integrated into the armor to smooth things out a bit and to simply make the robot more robust as a warrior.
Hope this helps.
Looks nice :)
I think you have a few stray pixels on the head (I use a darker theme) but other than that, my only suggestion would be to add a back leg to give him some depth. The colors should not be the same as the front leg (closest to viewer), but should be of lower contrast and darker... I think (I am by no means an authority on this :P).
EDIT: here's a quick (and not so well done) edit illustrating what I mean. I hope it helps :)
and another pose more true to the original
Thanks for your feedback M. Lucanius and oCo. I will keep your points in mind for my next attempt. yes joints were very obviously kept this way to simplify things for myself as i wanted to understand what can work and what cannot.
Thanks again :)