I'll see for the speed of the frames, but for me it's a good speed...
For the image itself, if you look the work of Dali, or also maybe Bacon, you can't see really what's going on, you can describe the actors of the scene, but not the scene itself, you need some explanation from the author to understand his point of view about his painting.
"What have you drawed ?"
(It's a FAQ, but I never have an answer.)
I'm not comparating my work to Dali or Bacon's work, because mine have'nt any sense. If I look very materialistically it's a combination of differents colored lights that appear like one color, materialistically (sorry if this word don't exist, but you know what I mean) it's an animated gif, for a normal perception it's a faceless blob who is punching, etc.
There are differents degrees of perception, I think it would be boring to see only drawings of salarymen, I prefer much to see something I don't really understand, and I don't mind to understand.
Also a sprite is most designed for a game, and I think in most games there's a boss, or a simple enemy, who have a strange design, a grotesque shape or other bizarre stuff... Like the final bosses of the Kirby saga, they're always weird, not really designed for a kawaii world in pink.
Well, sorry for this loooooong message.
It's a bit hard to tell what's going on. It looks like a punch animation for some blob thing with a robe but it has no head or face? The animation is also going pretty fast.
Love the animation, can't decide how I feel about the way this character seems to be abstracted somewhat