@ Adarias: that red is the variable colour in the sprites, I've chosen red just because is the colour of the first player... I agree that red is not that good with the orangish brown of some wood, but that was a choice on the dark brown background of the interface...
I assure you that monitor calibration is not an issue, I use my monitor for photography too and I constantly check colour variations... Anyway I really appreciete the comment... and well... yes... it is sexy XD
@ Jalonso: "mhmmmm!"?
'not sure how well the reds/browns are working alltogether, and wonder if your monitor might be in need of calibration'
mhmmmm!
Some of the pixel technique could be cleaned up, but that's a sexy design for the cannon there :). I'm not sure how well the reds/browns are working alltogether, and wonder if your monitor might be in need of calibration.
Not bad. Could use more light on the catapult.
"mhmmmm!"? applied to my agreeing with adarias. However, if you are sure about your monitor's calibration and the color values are a design choice then, nvm.