>TropicalSnowcone
If someone gave me a good thought, opinion, or criticism, I can consider it indeed. As you see, I just listened most of people's opinions and replied my thoughts. But I can't understand why some people forces me their own rules and standards.
A comment style? Color restrictions? Hey, I think it's just a private choice. Do I have to keep the color numbers when I make a piece always? Is there any rules about the form of comments, such as 'not one by one'? I think that's not related with a criticism. It's just some kind of a coercion.
And, I just wanna say something here. When I received someone's opinion via a comment, I always think and consider them. If I could agree for it, I agree. Otherwise, I don't agree. But you know? I felt some people just did a nitpicking sometimes. I think I don't have to follow every people's own opinions unconditionally.
I think the piece is wonderful, but I think you need to deal with peoples criticism a little better. I think you were kinda rude to some of the people pointing out what they saw as machanical flaws in your work. Again as many others stated the trees are amazing, and I actually like the balcony.
>Mis-BUG
Thanks... but can you explain about 'losing an hand' please? :)
>Alatis
Actually I wanted to make enough space in balcony. My house has been deformed indeed, but I wanted to show small reality in there - user could imagine character's movement on balcony. If I focused at only exact curve of it, I think I couldn't make enough space and we can't imagine the scene that character moves there!
I can't understand why you obsess over so small part. I don't think my balcony railing curve's so strange!
Love this.... and my congratulations for using photoshop cs3 on this without losing an hand XD
Being an isometric piece, you need to use a method of fourths to create a circle. (create an isometric square, divide it into fourths create the arcs inside the quarters) Then you can delete the amount of pixels needed to create the semi-circle for the balcony. Other than that this is a superb shot.
Sorry, I'll try to clarify. I think it looks... unfinished? The curve of the railing seems incorrect.
>Stitchy
Thank you for comment! I'll make a game such as you want someday, Please be patient lol
I can't get your point exactly, you think the balcony railing looks too old? What means the 'refining'?
If this were a game and it looked like this, I'd play it in a heartbeat. This is a really complete work, despite the abundance of colors. My only peeve is with the balcony railing -- the pixels and shape of it look like they could use some refining.
>Ambient
I like my comment style and that's my choice. Don't meddle it. And I don't care about your colors.
You should probably use one large comment next time. Personally, I try to use as few colors as possible.
>Randommonkies
Please let your eyes on my poor building also lol
>Ambient
If necesarry I could optimize it indeed. I just made it without any kind of restriction. Why not?
>Hiuru
Thank you! I loved the progress that adding details.
>Manhaman
Thank you for comment. Actually I didn't want to focus on the roof tile texture strongly.
> Sasuke-ish
I've surprised that every people loves my trees haha
great peice- I actually like the trees in the BG a lot!
B-E-A-Utiful.
Lots more of this Iso-magic from you please sir
The amount of detail you've put on this piece is awesome. Good Job!
Excellent mock up. My only crit would be that your (roof) tiles look like you put a flat texture on a 3d slope (you know like in a 3d rendering process). You should try to make each tile independent from the others, maybe a darker outline would work.
Yeah I love the trees adn the detail you put into the house. amazing job.
A brilliant isohouse! Good job!