YOM

YOM

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Pixel Art Details

YOM



user
Title: YOM
Pixel Artist: royser  (Level 1 Rookie :: 626 points)
Posted: 8/4/2010 04:13
Statistics:  7 comments    3 faves    0 avatars

YOM  (devil boy)

for demon online

http://www.demononline.in.th/

Discussion

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user
NobleValerian (Level 6 Manager) @ 12/30/2010 17:42

 haha, that's cool!


user
cure (Level 11 Pixellite) @ 8/6/2010 13:08

the amount it lowers the resolution is the same, the total area that it effects is less. i don't think that makes it less of a problem: if it's as prevalent as it is on the arm, then that general area of the image has a different perceived resolution then the surrounding areas, drawing attention to that spot. it would only be less of a problem is attention were dispersed evenly over a piece, imo.

i can see that the lack of highlights and subsequent lack of depth is also distracting, i guess it just depends on which aspect the specific viewer finds most distracting. we agree that both detract from the image.


user
Gecimen (Level 11 Sphinx) @ 8/6/2010 00:58

The boy's left arm's one half is a huge chunk of banding. But it doesn't hurt as much as it would hurt, say,  a 64x64px sprite, naturally. So yes the size indeed matters how big is banding a problem. It lowers perceived resolution at a higher rate on smaller sprites.

But a sprite of this size, mainly consisting of flat colors kills the depth and that bothers me a lot more.


user
cure (Level 11 Pixellite) @ 8/5/2010 09:15

why would the size of the piece change whether or not banding is a problem? it lowers the perceived resolution at any size, and banding as severe as that on the arm is more than evident at 1x.


user
Gecimen (Level 11 Sphinx) @ 8/5/2010 05:25

In a piece of this size I don't think banding is a real problem. But lack of highlights is.


user
cure (Level 11 Pixellite) @ 8/4/2010 12:59

looks good other than the banding.

and yes, transparent background will be required.


user
eliotfellow (Level 7 Assassin) @ 8/4/2010 11:51

 . . . Transparent BG, please?


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