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Sometimes I hate how much I love how you do color. I would never a shade of green and pink to go so ridiculously well with hair that appears to be white, but darn it, they do. I have no idea how you pick colors, but it's always spellbinding and baffling, all at once.
As usual, I'm impressed.
Reverted to the original stance which is essentially how you said before i had changed it to narrow the hips, which i had thought were too wide. What do you think?
I think you don't need to lose the curviness - Moving her left leg/foot slightly to the right making it more "\" in flow would fix it.
meh, perfect balance is overrated compared to showing the sprite in isometric. I almost always put in a bit of a "gothic sway" because a straight-standing sprite is rigid and hides its own details....so while I think the sprite definitely flows back a bit, "falling over" feels like an exaggeration to me :/. Her center of balance still drops down to between her heels.
I like the shading and the character, bud, but she seems a bit unballanced, as if she would fall over backwards any minute.
Heh, one game I've never playd and another I've only played once...it's amazing the amount of permeance games can have even outside their audiences.
gentle mix of ragnarok online and disgaea. i love it. dont change a thing!
I love it! Must be hard to pixel with a non calibrated monitor :P
interesting perspective