You used so many colors, I think this was unnecessary.
But I think it's pretty nice.
You've used 4 colors on the legs except the one on the outline and knee shade.
Leave the darkest color of those 4 as they are. Make the brightest one much smaller (to let it seem like highlight) and let the 2nd brightest dominate the light parts. Use the 3rd bright as AA between the darkest and 2nd brightest. This is a very classical coloring (the one that Derek Yu shows on his tutorial) method but I think you should try it. Or alternatively you can use only the brightest and the darkest and 1 color as AA between them. At the moment the use of the 2 mid colors create a huge banding and there's no softness they bring.
Yet again you have done a much healthier job on shoes hair and hat.
There's a trick here, i think she's missing a goo part of her hips and abdomen - putting that length and shape in should really help round out the center. Also for the shirt - could benefit from cutting the top-side of the breasts in closer to the body, rounding the light over the left our right, and shreading the hem slightly - she looks like she's wearing a sports bra rather than a torn top. The neck should also come forward - it's in a curious position right now.
banding, some anatomy issues especially in the feet and arms. but it's still pretty sexy.
Thanks
I was trying to make it look like she's in KoF XIII that's where the shading style mainly comes from.
its great, i just dont like how you shaded it. well the anti alias is just wrong.
but really, dat sexy
there is some serious banding going on. fix that and it'll look great!
brilliant!