Wuff (2003-2004)

Wuff (2003-2004)

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Pixel Art Details

Wuff (2003-2004)

Title: Wuff (2003-2004)
Pixel Artist: neota  (Level 8 Shodan :: 9009 points)
Posted: 9/6/2005 08:34
Palette: 46 colors
Statistics:  28 comments    57 faves    0 avatars

From the 'manic detailing' department.
The hands are wrong (i didn't understand how to shade female hands at the time), otherwise it's perfect.

lineart by ?? (unknown. someone in a lineart/coloring challenge thread on pixelation.)
about 30 hours.

UPDATE: I found the original (non-fiery) version online, so now both versions are shown side by side

UPDATE2: improved the colors and the hands, and framed.
A link to the progress animation,


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Shikate (Level 3 Hatchet Man) @ 3/7/2016 07:34

I love the pose!

TheoVision (Level 8 Regional Boss) @ 2/3/2011 00:31

The fur looks amazing. well done!

Kudohazama (Level 5 Rokkyu) @ 7/18/2009 13:27

both colors are really nice.

orenshtiv (Level 7 Ichikyu) @ 6/4/2009 07:57

pretty dog... *wistle* (srry for my english)

Stickman (Level 7 Sheriff) @ 9/30/2007 03:25
Very well done. As said many times - the fur is lovely :)

cassiechihuahua (Level 2 Hired Gun) @ 6/19/2007 23:30
Amazing shading, looks evry soft and advanced. I like how you overlay the two coat colors with fur detail.

eckered (Level 5 Killer Klown) @ 12/6/2006 17:30
wow, pretty cool.  great attention to detail.  5/5 + fav

neota (Level 8 Shodan) @ 10/16/2006 00:44
Improved the colors using my newly created plugins for quick individual color adjustment, and worked on the hands.
And added a frame.
See the description for a link to a progress anim.

buloght (Level 6 Centaur) @ 10/10/2006 02:55
Thanks for the explanation, I'm really looking forward to your newer works, as admire you skills very much

neota (Level 8 Shodan) @ 10/9/2006 17:14
Buloght (yes, I read your PM, just clarifying this)
It is technically perfect, aside from the mentioned point. That means there is nothing I would change.
I also have a policy of leaving the description alone, and only adding to it. It's confusing when comments refer to something in the description that is no longer there.

While I could say that this pic still needs work, I think it is already overworked, and I think it is a bad idea to spend so long on a piece unless its scale requires it (depicts a large scene with many people and objects). It's true that demoscene graphics were often very technically polished, it's also true that you pay for such extravagant attention to technical detail by loss of the time that you have to work on the character of a piece. Character as in 'salient aspects'
Working excessively on the technical aspects of one piece also over-specializes your skills (eg. you won't learn as much about anatomy by working on one piece a hell of a lot as you would by making many pieces concentrating

Also, I try to fix my weaknesses (eg. human faces). It's easy to avoid this if you're working on a piece that plays almost exclusively to your strengths. I try to pick things to do or ways of doing them that are strange to me. The most blatant example would be that 'rectangle girl' picture.. shading in such a style is very restricted.

You could also examine my latest comment here for some more insight.

buloght (Level 6 Centaur) @ 10/9/2006 13:30
In saying that, this fur shading is exceptional.

buloght (Level 6 Centaur) @ 10/9/2006 13:20
I should read descriptions more carefully. I was always under the impression you drew your own works. Looking forward to something you do 100%.

I have to agree with ebby. I was also confused by all your latest works. I find those you mention, hungry, naga, anubis wuff are a different standard in texturing, palette and just about everything. Why is that? Do you think the lineart from the other people inspires you more? Not that any of your newer works are bad, they are still good in their own right , but just not what your previous works are.

neota (Level 8 Shodan) @ 10/9/2006 06:27
I have not used anyone else's lineart since 2004.
fighter ~ naga ~ anubis ~ perseus ~ wuff ~ hungry are the ones that used other's lineart, and are the least lively as a result.

ebby, you have a strange sense of humor. It's a different strange than my strange sense of humor.

ebby (Level 1 Rookie) @ 10/8/2006 18:18
after viewing your gallery, there seems to be a large difference in the quality of shading between your pieces. i understand you get lineart from other people, but sometimes the actual shading looks likes its done by two different people. your newer works looks like you got much worse over the years?

jkilla (Level 1 Rookie) @ 9/3/2006 22:54
just amazing fav

Opacus (Level 7 Ichikyu) @ 6/7/2006 06:03
30 hours?!?!?! I'd go nuts

neota (Level 8 Shodan) @ 3/5/2006 06:55
Looks like it's 26 colors each. maybe I made an edit I forgot about. (?)

Akira (Level 5 Sniper) @ 3/4/2006 22:07
this is mad. I'm annoyed that i missed it for so long. is that 23 colours both? or each?

Ghost (Level 1 Seaman) @ 1/26/2006 14:17
I agree the blue one is awsome

Fred (Level 3 Enforcer) @ 12/14/2005 13:12
This is soo cool. The blue version is awesome! Favourite!

purple_monkey (Level 1 Jukyu) @ 11/4/2005 12:24
  Wow, truly a masterpiece :-o

neota (Level 8 Shodan) @ 9/18/2005 21:05
before such a thing, i found the original coloration i had used, you can see it next to the other now.

neota (Level 8 Shodan) @ 9/11/2005 10:16
Considering that 'anubis' is on the front page of the 'most favorites', and this is on the eighth, it probably needs a background.
once i adjust the colors again.
on my way!

The B.O.B. (Level 11 Master Assassin) @ 9/7/2005 15:48
I love the colors you used to make the fur. And don't worry about the hands, they are perfect for what they are...

Zoomrix (Level 1 Intern) @ 9/6/2005 19:03
Texturing is... remarkable! Really nice job.

finite (Level 6 Serial Killer) @ 9/6/2005 18:18
Crud, I can't remember either. I remember this version though, absolutely stunning. This (and your anubis piece) are both still in my "BestOf2K3" folder. ;)

sedgemonkey (Level 11 Coelacanth) @ 9/6/2005 10:35

One of the best treatments of fur I've seen in the pixel art realm. Excellent work.

It's too bad you don't remember who the line artist is... hopefully they'll stumble upon this and take credit.

Related & Tags

wolf, furry, gradient-map, texturing, Wuff (2003-2004) avatars, Wuff (2003-2004) icons, Wuff (2003-2004) pixel art, Wuff (2003-2004) forum avatars, Wuff (2003-2004) AOL Buddy Icons

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