Sgt.Slugger

Sgt.Slugger

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Pixel Art Details

Sgt.Slugger



user
Title: Sgt.Slugger
Pixel Artist: Cilein  (Level 5 Irish Elk :: 3410 points)
Posted: 10/15/2010 15:48
Palette: 17 colors
Statistics:  7 comments    0 faves    0 avatars

Read a lot of art theory lately and wanted to try putting some into practice. I was going for a Street Fighter style, and made this piece, larger than my usual works but I'm glad I went for the challenge now.

The character I call Sgt.Slugger, I've made some sketches of him before but this is the first full body shot I've gone for. He was born for hand-to-hand dirty fighting with brute force and still prefers this engagement method to long range weapons when he finds a worthy opponent.

Discussion

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user
Cilein (Level 5 Irish Elk) @ 10/26/2010 07:54

The angles of hands to knees isn't equal on both sides, looks like he's rubbing his crotch with the forearm - I'll update with the left leg (his right) in a tweaked position.


user
cure (Level 11 Pixellite) @ 10/25/2010 18:59

there's no way his arm could fit between his legs there, there's just a paper-thin area that a bulky forearm is occupying


user
Cilein (Level 5 Irish Elk) @ 10/16/2010 19:03

Reworked the palette to a much more colorful one and cleaned up several parts of the animation where a few pixels here and there were niggling at me -chiefly his back and more visible fist. Glad I put that extra few hours in. It would have been a LOT faster but trying to change the palette and getting it to save with the new one was a nightmare. I was using Pixen and had over 10 crashes as I saved my repaletted work, ended up reworking it in Fireworks.


user
Cilein (Level 5 Irish Elk) @ 10/16/2010 14:32

I'm not totally cool with my palette, tried a few alternates but wasn't feeling it, when I redo his hand I'll make a move at reworking the palettes too. Thanks for the feedback! Capcom quality however is still going to be out of my grasp for a while yet!


user
ohnoimnaked (Level 2 Peon) @ 10/16/2010 10:52

 I think that the lineart is mostly good, but the palette might need some work if you want it to be Capcom quality.

It's ok at this point, though


user
Cilein (Level 5 Irish Elk) @ 10/16/2010 08:05

He's supposed to be tensing up while he's inhaling, I think I'll fix his left hand (on the right) so it clenches properly to show this. Hmm now I'm wondering if tensing up on the exhale would be better.. Want to keep him looking pumped and ready for action.


user
Hrunting (Level 2 Flatfoot) @ 10/16/2010 04:48

 I don't think his shoulders should grow when he inhales.  Otherwise, awesome.


Related & Tags


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