Dusty: Did you just save the PNG from here, or download it? I know some browsers fail at exact colors with PNGs. Although after some very careful minecrafting I've noticed it does tint the tiles, but a little blue, not lighter. (I had 7E7E80 for some very strange reason). So thanks for pointing that out.
Lexou: Thats what prompted me to do this. This is just the first revision, done in one day, I plan on going over these a lot more after some feedback and etc.
Cure: Text is going to have to stay, although I might give it its own pixel goodness later on: At the time though, I'd just done the entire sheet, and couldn't pixel another pixel.
Good tip Dusty, I'm thinking about doing one for the compo, or even for the new skin selector notch is releasing tomorrow.
Good tip Dusty, I'm thinking about doing one for the compo, or even for the new skin selector notch is releasing tomorrow.
Love the grass/dirt and sulfur, it all looks very neat :[]
Did you test this out in-game? Just a heads up on the block degeneration textures, using the default shades 'caused the overlay to turn bright when you mined blocks. I had to sit and mess around until I found the correct shade of grey: #808080 if you're curious. I don't know if anyone else had the same problem.
You should submit it to the webhallen minecraft texture pack contest : http://www.webhallen.com/minecraft/
I know it's pretty minimal but idk about the text at the bottom
Ah, another minecraft player. I like your set but I've been thinking of doing my own as well and I just don't think highlights look good on textures in the game for some reason, messes with the light too much. Is this for the competition?
This was with my own texture pack, and I had heard of one other texture pack having the problem.