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it did make sense well kind of...so you want the ones that are further away from our eyes (the lighter colored buildings) to be bigger and more detailed? and the ones closest to us to remain how they are?
i'd think it would have been the other way round but yeah i'm sure i'll think of something.
You just need more details. The final back layer can remain 1 layer, but you should make the backdrops closer to our eyes more detailed so we can judge what the ones farther away are. Hopefully that made sense?
i intended this to be a normal city, new york being of some inspiration while designing it. this was my first ever attempt at a city to be honest so that could have something to do do with it. maybe i'll have to do some mor research on this so i can figure out some ways of making it seem less like mountains or decaying buildings...
I agree with ZeroSum. To me it personally looks like the buildings are somewhat destroyed or are simply decaying, in which case this palette is too bright; doesn't really represent the intended effect (assuming that is how the buildings are meant to be portrayed)
As it stands the buildings look more like mountains then well, buildings. Unless of course the city is destroyed, then I suggest tweaking your palette to something darker/warmer.
Well... the city is good, but you could put some more detail...
Not usually too interested in these silhouette type skylines, but this has a relly clean appeal to it.