Was my first pic exploring the c64 limitations. This however is mcol tested, would work on a real c64. It doesn't use too many colours anyway. So I guess we knew how to mcol test by Koala Island, oh well.
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I've had this saved in my favorites forever, but never commented. This is a great piece and it totally reminds me of the old adventure game LOOM by Lucasarts!
perfectless: The thing "with zoomed" is the fact that the c64 multicolourmode had a resolution of 160x200, which resulted in stretched pixels. I guess you are to young to know the c64?
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I've had this saved in my favorites forever, but never commented. This is a great piece and it totally reminds me of the old adventure game LOOM by Lucasarts!