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I like this picture, it has the feel of old cockpit simulators. Shilouettes are spot-on.
Hands could use better colors and better shading. For example on right hand it looks like light goes both from front and from left. Large flat colored areas on both hands looks.. flat. I don't know exact cure, but there should be, so check how hands were rendered in Wing Commander and various simulators.
Gradations on the ground. They meant to represent perspective, so closer area to viewer, bigger it should appear. Farthest areas are condensed to mere lines with height of one pixel.
Thanks for the comments guys,
I'll give the hands and ocean another shot once the weekly challenge is over, I think i understand what you mean and it should look a bit better once it's changed.