Isometric, 32*64, 7 colors plus alpha-channel.
Just a sprite for my game.
EDIT: fixed colors. Now all colors have components as (R*0x33,G*0x33,B*0x33), where R,G,B belong to [0..5]. It just allows me to have static 216-color palette, wich sometimes is quite useful. |
Whoops. Default background color of this site makes contour almost invisible in some places. What a pity.