A mock-up for a game i'm working on called Hanriot.
Hanriot puts players in control of a stranded Italian pilot crash-landed behind enemy lines in the Alps during World War One. Players must stave off hunger, thirst, fatigue and injury to survive and make it back to friendly ground.
This is the title menu. |
It's certainly useful for game design, and a fitting menu for the style of your game, but I don't think it's very relevant for the PJ gallery. For the end-result, I hope you'll get the time to AA the title, it would really help the illusion of calligraphy.