I finally got to work on one of my favorite characters of Tekken. KAZUYA..I finished it all today...and I'm sure you guys can find the small problems, some of which you have already told me in the past to fix...oh well...as long as I'm satified with it, I'm happy...tell me what you think...love it or hate it, I'm willing to listen...
Discussion
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The B.O.B. (Level 11 Master Assassin) @ 9/27/2005 20:47
yeah, I understand that completely, trust me...I have other animations with other fighters where I used a completely different drawing on every one of the frames....It's just that all the characters I'm doing right now are all in neutral stances, which I thought shouldn't normally move around so much...I was just trying to make it as simple as I could, seeing as how their aren't many flashy neutral stances in many games...(with the exception of some, like any capoeria fighter and other various techniques...)...But I guess I will try to make them move more fluently with completely different frames in the future for you fellers...oh and about the still picture thing, good eye Faktlabad...you were right on the dot...Seriously, my laziness never goes unnoticed with you dirty bastards...
I can see the fart. Funny how things work out like that.
I think that the biggest problem with this animation is that it is so evident that it was designed from a still picture. Don't be afraid to ruin your original artwork when you do animations.
Obviously the biggest animation issue is that it doesn't all flow and all the body parts are not involved with each of the movements, but the individual animations you've done are really well done. The wind would be really sweet if the belt wasn't so rigid and if the hair moved a little.
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Lol, giant fart ftw. Don't really have much critique to give beyond what has already been said. For it's own merit though, I like it.