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Yeah, I'm currently trying Grafx2, and I'm very impressed- expect to see some stuff finished today :)
The Animator is pretty much the old Animator, yes :) The only major flaw I see for now is that it only accepts GIF87a, and it's a pain to convert stuff to that format :/
@iLKke thank you very much! I'm trying to improvise and substitute the missing lightness values with different colors- sometimes it works, sometimes it doesn't :/
Unfortunately, the sources are still those of the DOS program, unchanged. Half of it is in assembler, it writes on screen using VGA, long filenames are not going to work, etc.
This is pretty much the state of the Grafx2 source code before it was picked up and converted to SDL, and it was one year of work.
Odlicno!
I think you've shown great progress.
Btw, when using arne's palette, I usually end up with really high contrasts to make up for large tone gaps. Using a black outline works great for this.
"random doodle"? Surely you jest. This is quite excellent. Great style, shading, palette, perspective, and concept... great everything, basically.
Not at all! It's here, on github. The 'old' Animator is available for download pre-compiled, and I *think* you can download and compile source for Animator Pro :)
Also, I'm running it from DOSBox, it runs smooth as butter :)
Nice pic and layout.
and...
Autodesk Animator!!!! I have an original copy at home - that fails to work on XP or windows 7:(.
Would you mind sending a link to the open source version?
Well, as of late, I'm using Arne's 16col palette a lot- there is SCIENCE behind it, and it's custom tailored to be a generic, all-purpose palette :)
I actually started drawing it armed to the teeth with guns- maybe I'll get to finish that version, too :)
I also considered making it light up- maybe an animation? Dunno :)
As to how big it is- should be a bit higher than your average meatbag. Erm, human.
How big is this robot? It looks cool. Does it just light up or maybe it has a lazer that comes from the bulb?
I used to love Animator Pro! It was such a solid program -- fast and I never had it crash.
The scene is great, very atmospheric! I think adding a protagonist sprite would help explain the context a little more.