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makes me think of kouros... excepted in a far more tortured light.
I'm not sure I can explain my aesthetic whims... I was thinking of this as a corpse, kind of embalmed or tightened up. It's the opposite of a lot of demoscene tits and ass pictures.
Dawnbringer: contrast, color and saturation knobs on the side of the monitor.
Chris: Clavicle because it features prominently and medres is related to the name of an amiga mode.
That's a nice piece, but how come you named it the Clavicle Medres?
Nice. So what's the C64 trickery that makes the colors so dark?
I think this would look good cut at the neck. Lovely work Helm!
You had to put a highlight there didn't you?
Really, you feel some reluctance to embrace the full gamut of digitalness? Surprising.
Entertaining work, thanks for posting!
fantastic design and really dramatic use of black... I love it...
Restrictions have no intrinsic value: they're only useful insofar as they provide a framework for lesser artists (such as myself) who feel paralyzed by the full palette of options available to the modern digital artist. So many tools, so many colors, so many layers. Where to start? How about with a good 16 color 8bit palette, one layer and a single pixel brush?
This is great stuff. I didn't want to sound like an idiot on "why" the restrictions, I do understand that technology wasn't as advanced as it is now. I guess I just didn't understand how the systems/monitors worked. I remember playing games like this though. Like Keen, through a computer that only had DOS. Lets not forget the on board audio that accompanied these awesome graphics back then.
I started a thread on Pix with stuff about various restrictions. The point of it is that the C64 is an old computer which was made from the early 80s to the early 90s, probably a bit before your time if you were born in 89. Stuff back then simply was restricted. If you wander why restrictions, I wrote something about that in said thread as well.
Where can I learn about all this c64 stuff? It seems really confusing. Especially the 3 colors per 4x8 thing or something like that. I'm not really sure what the point of that is.
I like the colors and I like the dithery knotted tapestry feel to the piece but I can not stop staring at a few areas which I really don't like at all: the fat black rectangular patch on his right breast (starting between them) / the red rectangular patch around his left nipple / the "red nose" knobby bulge at the end of the sternum and the thick black line below his left breast or in short, something feels wrong about the whole breast area
Anyway I still like everything else. :)
Came out very nice :) Glad to have been inspirational with my c64 "medres" stuff. The darkened colours give this a special feel.
awesome shading, look to real