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@Surt: Ah, ok, I see what you mean. Here's an edit to that arm; it's not quite as extensive as yours, but I think it does address some of the same issues.
@TrojanMonkey: he has pale, moist semi-transparent skin plus several limbs and a prehensile tail to navigate the utter darkness of the subterranean depths. I wouldn't put him in the same weight class as a balrog, but it's the same general idea of a horror which has been driven down into the darkness.
@KittenMaster: thanks!
You nailed the FF6 style. I knew it was it before reading the description.
This does not seem to be a mob that lives underground.
Too tierd to give further C&C
A rough edit (not quite there but hopefully it gives you the idea):
Thanks guys! Here's a quick edit that hopefully fixes the arm (and the neck).
The back forearm looks unnaturually long/straight.
Looks great though :)
Love the aged bronze look.
Its right upper arm look awkwardly twisted into the plane of the torso, rather than hanging forwards.
It's fine Pixel art, very well choosed palette, & pixels for a such a good rendering in a small size ! 5/5